Implementing color masks in Godot
⏳ 3 min read📅 2020-05-06
Masks are a powerful feature of different graphics editors. Can we implement them in Godot engine in a similar way?
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Here I put some notes, cool discoveries, and other technical stuff. Just like the rest of the blog, it is mostly for me, but if you’ll find this interesting, I’d be super happy!
Masks are a powerful feature of different graphics editors. Can we implement them in Godot engine in a similar way?
Read more...Linux is a great OS, but its default behavior is usually optimized for servers. Since more and more developers use it as their main operating system, I thought that it would be nice to share several useful daemons that will make this experience a little bit smoother.
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